Disney Imagineers Built A Spiderman Humanoid Robot

Apr 5, 2026 4:26 PM

TheGreatMani

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artificial_intelligence

This is just bitchin'

6 days ago | Likes 1 Dislikes 0

Damn AI takin' our jobs...

6 days ago | Likes 1 Dislikes 0

At some point it will refuse to do a stunt saying "Bite my shiny metal ass!"

6 days ago | Likes 23 Dislikes 0

"...meatbag!"

6 days ago | Likes 3 Dislikes 0

I'm on to you, Mysterio

6 days ago | Likes 4 Dislikes 0

I'm not here for this slander. This effect was built with extensive love and care by Mr. Ray Io, a man who has truly suffered for his craft and doesn't receive nearly as much salary as the job calls for. Justice for Ray

6 days ago | Likes 2 Dislikes 0

This is a weird timeline. Just a few years back robots had trouble walking properly and always looked like they’d pooped their pants while doing it.

Now they are taking jobs away from stuntmen.

Remember when everybody said you should get into a creative profession to avoid AI taking your job in the future? That didn’t work out that way either.

6 days ago | Likes 15 Dislikes 0

I dunno. Remember the millions-dollar mannequin they built for the scene in The Fugitive where it (as Harrison Ford) jumped from the dam? It looked really bad.

Having a robot that can do a fall that's too dangerous for a person and not look like it was in a storefront window a few minutes ago is a plus.

6 days ago | Likes 3 Dislikes 0

This is specially made for a presentation that needs to run a dozen times per day, every day, at Disneyland. It's definitely not cheaper than a human would be for a regular stunt job like we see in film.

6 days ago | Likes 4 Dislikes 1

This was actually a refreshing video for me. Instead of some AI slop visuals, a well moving robot could replace stuntmen which is not necessarily a bad thing. I bet you could “teach” the robot to move like a certain actor too (motion capture with the actor). But all this still requires a bunch of talented artists to control and design everything. Insane in camera stunts with no danger to humans and less cgi. Technology (including AI) as a creative tool not as competition.

6 days ago | Likes 2 Dislikes 1

On the importance of how important each individuals movements are:

6 days ago | Likes 1 Dislikes 0

I’m not sure what you mean by creative, but AI is anything but creative… That’s why it’s so instantly recognizable in the first place.

6 days ago | Likes 3 Dislikes 2

That’s the thing. It’s not anymore. It got better. The easily recognizable stuff is old.

Sure if you zoom in and carefully examine each square millimeter of a picture or analyze every frame of a video you can still spot it. But at a glance? Very difficult at this point.

And sure, it’s not technically creative as it plagiarizes stuff. But watch companies give a shit. The Christmas Coca Cola commercial was made with AI.

6 days ago | Likes 6 Dislikes 0

More so, the cheap, everyday objects will be made with AI too. Before, when even a cheap plate, bowl, cup manufacturer had to pay an artist if they wanted a print on their products. Even if it was a crappy, cheap cup, the art printed on it was at least designed by a person so it had at least this much soul to it.

Now, I’m willing to bet it’s all done by AI and that’s not talked about at all. All the conversation is focused on digital art online.

6 days ago | Likes 5 Dislikes 0