If Factorio and Diablo had a baby, it would look like this.
No, mom, I don't make games just to put monsters in a blender.
Animating and burning a jungle - with Science!
Getting into OC-tober spirit
How we made the wind blow - in a spectacular way!
KABOOM - how we make explosions in games
11 BOSS BATTLES OF X-MORPH: DEFENSE - PART 2, TARANTULA MK V
Turning a year of work and 100 kilograms of coffee into an AI system
Combining tower defense with a shooter - game design implications
The experience of porting X-Morph: Defense to Nintendo Switch
Jiggle jiggle, mushroom! mushroom!
How we made trees move and react to wind and explosion
Awesome Predator Cosplay @ Gamescom 2019
11 BOSS BATTLES OF X-MORPH: DEFENSE, PART 3, BOMBER
X-Morph: Defense - 5 years in the making
Creating fully destructible cities while maintaining 60FPS
Alien autodefense procedure turns a medieval castle into rubble.
We like shooting aliens and building stuff, so we're making a game about it!
11 BOSS BATTLES OF X-MORPH: DEFENSE - PART 1, THE SCORPION
Why we added local split-screen co-op to our game in the "online gaming era".
Shot down fighters create a massive forest fire!
Here are all the weapons in X-Morph: Defense. Including a miniature black hole!
The Chinese Dragon Train - an insane X-Morph: Defense boss design
After 5 years of work our game is finally out!
Avatar collection from EXOR Studios
Cold War era Caspian Sea Monster Revived
Giant cooling tower collapses on a factory chimney
New post This is how you can use a black hole to make money in X-Morph: Defense